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REDTAPE
PROJECT TYPE
Game
DATA
14/fev./2023
ENGINE
Unreal
LINK
MY ROLE
3D Objects / Texturing / 2D Characters / Graphic Design / Art Direction
Redtape started as a project for Ludum Dare, where the first version gained considerable success. This led us to develop a new version with enhanced graphics and a completely new story! The game was funded by the publisher DreadXP.
In Redtape, you've been chosen from a host of the deserving dead to experience the 9 circles of employment satisfaction. You play as an angel trapped in hell due to a paperwork mishap. To escape, you'll need to explore the 9 circles of Hell Inc., fight through hellish bureaucracy, and cut all the red tape to get an audience with the Devil himself.
I was responsible for all the game’s artwork, from concept to final art. I developed the 3D models using Blender, and the textures were created in Photoshop. The entire project took 4 months to complete.



























